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	<title>100muros.com &#187; News</title>
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		<title>Wallace &amp; Gromit chases Telltale</title>
		<link>http://100muros.com/2008/07/25/wallace-gromit-chases-telltale/</link>
		<comments>http://100muros.com/2008/07/25/wallace-gromit-chases-telltale/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 17:30:15 +0000</pubDate>
		<dc:creator>100muros</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://100muros.com/?p=204</guid>
		<description><![CDATA[Animated series are proving to be fertile soil for the episodic gaming. With the genre seeing a resurgence in recent years thanks in no small part to Telltale Games&#8217; droll Sam &#38; Max adventure game revival, animated properties that are making the leap to interactive entertainment include Mondo Mini Shows&#8217; Happy Tree Friends, Homestarrunner.com&#8217;s Strong [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"><!--
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</script></-> <p><span style="color: #000000;">Animated series are proving to be fertile soil for the episodic gaming. With the genre seeing a resurgence in recent years thanks in no small part to Telltale Games&#8217; droll Sam &amp; Max adventure game revival, animated properties that are making the leap to interactive entertainment include Mondo Mini Shows&#8217; </span><a class="gslink" href="http://www.100muros.com/pc/action/happytreefriends/index.html"><strong><span style="color: #000000;">Happy Tree Friends</span></strong></a><span style="color: #000000;">, Homestarrunner.com&#8217;s </span><a class="gslink" href="http://www.100muros.com/pc/adventure/strongbadscoolgameforattractivepeople/index.html"><strong><span style="color: #000000;">Strong Bad</span></strong></a><span style="color: #000000;">, and Comedy Central&#8217;s </span><a class="gslink" href="http://www.100muros.com/news/6193753.html"><em><strong><span style="color: #000000;">South Park</span></strong></em></a><span style="color: #000000;">. </span></p>
<div class="embscreen"><a href="javascript:open_blog_image_viewer('2008/205/Wallace096_screen.jpg');"><span style="color: #000000;"><img class="thumb" src="http://image.com.com/gamespot/images/2008/205/Wallace096_embed.jpg" alt="" /><br />
Set mallet to &#8220;Bash.&#8221;</span></a></div>
<p><span style="color: #000000;">Now, one more animated comedy can be added to that list, as the </span><a href="http://news.yahoo.com/s/ap/20080724/ap_en_mo/games_wallace_and_gromit" target="_blank"><strong><span style="color: #000000;">Associated Press</span></strong></a><span style="color: #000000;"> is reporting today that Telltale Games has been charged with creating an episodic adventure series based on the exploits of Wallace &amp; Gromit. Titled Wallace &amp; Gromit: Grand Adventures, the new series will let players assume the role of either the Rube Goldberg-influenced inventor or his pragmatic pooch. </span></p>
<p><span style="color: #000000;">According to Telltale CEO Dan Connors, the adventure series will primarily deal in situational and physical comedy, not unlike the award-winning British claymation series produced by Aardman Animations. Connors did not reveal platforms or an expected launch date for the new series, but he did tell the AP that the games would likely follow the same distribution model practiced with Sam &amp; Max. </span></p>
<p><span style="color: #000000;">The Wallace &amp; Gromit brand is not new to gaming, but according to Connors, this latest translation will be a step above Frontier Development&#8217;s platforming action games. &#8220;The other games captured the personality, but all you ended up doing was running through the world,&#8221; Connors told the AP. &#8220;It was a standard platform game. We feel like the gameplay should be more of an experience. You should be able to interact with the other characters and really feel like you&#8217;re in the world of <em>Wallace &amp; Gromit</em>.&#8221; </span></p>
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		<title>Nintendo: Wii storage a Mainstream problem</title>
		<link>http://100muros.com/2008/07/25/nintendo-wii-storage-a-mainstream-problem/</link>
		<comments>http://100muros.com/2008/07/25/nintendo-wii-storage-a-mainstream-problem/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 16:48:31 +0000</pubDate>
		<dc:creator>100muros</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://100muros.com/?p=203</guid>
		<description><![CDATA[[#3: Edit Options>MightyAdsense>Adsense Code] NOA president Reggie Fils-Aime says the company feels a sense of urgency to solve console&#8217;s content depository issue. Every Monday, nearly without fail, Nintendo releases a new batch of original WiiWare titles or retro Virtual Console games for its massively popular Wii. Currently, Wii owners are able to delete and redownload [...]]]></description>
			<content:encoded><![CDATA[<h5 class="f14 mb10"><span style="color: #000000;">NOA president Reggie Fils-Aime says the company feels a sense of urgency to solve console&#8217;s content depository issue.</span></h5>
<p><span style="color: #000000;">Every Monday, nearly without fail, Nintendo releases a new batch of original WiiWare titles or retro Virtual Console games for its massively popular Wii. Currently, Wii owners are able to delete and redownload any previously purchased content or save items to a limited-capacity SD card. However, that system is less than ideal for gamers wanting to play what they want, when they want, and fans of the Wii have been clamoring for some time for a more effective storage solution. </span></p>
<p><span style="color: #000000;">Last month, Nintendo seemed to turn a cold shoulder to the Wii gamers&#8217; plight. Speaking to UK-based </span><a href="http://www.edge-online.com/magazine/nintendos-mixed-wiiware-messages" target="_blank"><em><strong><span style="color: #000000;">Edge</span></strong></em></a><span style="color: #000000;"> magazine, Nintendo Europe senior marketing director Laurent Fischer inflamed Internet denizens by saying that &#8220;geeks and otaku&#8221; were the only ones concerned about Wii storage. </span></p>
<p><span style="color: #000000;">While Fischer later retracted that comment, Nintendo of America president Reggie Fils-Aime has indicated that the ruckus following the statement has not fallen on deaf ears. Speaking to </span><a href="http://multiplayerblog.mtv.com/2008/07/23/wii-storage-issue-becoming-a-mainstream-problem/" target="_blank"><strong><span style="color: #000000;">MTV&#8217;s Multiplayer</span></strong></a><span style="color: #000000;"> blog, the loquacious exec noted that Wii storage &#8220;is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it.&#8221; </span></p>
<p><span style="color: #000000;">Wii storage has been an issue as much for fans as it has been for gamemakers. In April, <strong>Rock Band creators Harmonix noted</strong> that the reason why the Wii version of its popular rhythm game would not support downloadable content was because of its lack of adequate storage. &#8220;Come on Nintendo, we need a hard drive,&#8221; bemoaned design director Rob Kay. &#8220;That&#8217;s what we want. The whole problem is there&#8217;s nowhere to store it.&#8221;</span></p>
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